AI Insights · Timothy · January 2022
Top 5 Otome Games in Oman Q4 2021: Performance Insights
Explore the performance trends of the top 5 Otome games on a unified platform in Oman during Q4 2021, including downloads, revenue, and active users.
During the fourth quarter of 2021, the Otome games market in Oman exhibited varied performance metrics across the top 5 applications on a unified platform, encompassing both iOS and Android. Here’s a closer look at the weekly downloads, revenue, and active user trends for these popular games.
Henri's Secret - Visual Novel from Beemoov Games saw a steady increase in weekly downloads, starting at 34 and peaking at 68 by mid-December. Active users also climbed from 35 to 87 over the quarter, indicating a growing user base despite no revenue generation during this period.
Obey Me! Anime Otome Sim Game by NTT SOLMARE CORPORATION experienced a notable surge in revenue, particularly in mid-December, reaching approximately $965. Downloads fluctuated modestly, peaking at 36 in both late September and late December. Active user numbers remained relatively stable, hovering around the 120s, with a slight dip in mid-October before recovering to 139 by the end of the quarter.
Dangerous Fellows:Otome Dating from StoryTaco.inc had a mixed performance. Downloads were highest in October with a peak of 55, followed by a decline to zero by mid-December. Active users showed a similar trend with a peak of 70 in late October, dropping to 10 by early December. The game generated minimal revenue, peaking at $4 in the final week of December.
Chatlinx Otome Love Story Game by Webelinx Games saw incremental growth in downloads, rising from zero in early October to 47 in the last week of December. Active users varied, peaking at 82 in late September and stabilizing around 75 by the end of the quarter. Revenue was minimal, with a peak of $14 in early November.
Anime Love Story: Shadowtime from Webelinx Love Story Games had modest download numbers, peaking at 31 in early October and ending the quarter with 25. Active users were minimal, with a peak of just 10 in the final week of December. No revenue was recorded for this game during the quarter.
This analysis provides a snapshot of the Otome games market performance in Oman during Q4 2021. For more detailed insights and data, visit Sensor Tower.